Cases · UK sport / DCMS · 2020–present
Britain's Gambling Reform and the Sport Sponsorship Question
In April 2023, the UK government published 'High stakes', a white paper setting out reforms after its review of the Gambling Act 2005. It cited evidence that gambling sponsorship exposes children to betting brands and can worsen harm for people already struggling, and also evidence that many sports, especially below the Premier League, depend on betting money. Rather than ban sport sponsorship, it backed a voluntary cross-sport code, while the Premier League separately agreed to remove betting brands from the front of matchday shirts from 2026-27. Codes with four principles followed in 2024; a statutory levy on operators and online slot stake limits arrived in 2025. The case asks whether voluntary codes are an adequate response when sport's finances are entangled with gambling.
Timeline
- CAP's 'strong appeal' rule bars top footballers and sportspeople well known to under-18s from freely accessible gambling ads.
- Premier League clubs agree to withdraw gambling sponsors from the front of matchday shirts from the end of 2025-26.
- DCMS publishes the white paper 'High stakes: gambling reform for the digital age'.
- Football authorities and other sports adopt codes of conduct for gambling-related agreements built on four principles.
- A statutory levy on gambling operators takes effect, and a £5 per spin stake limit applies to online slots (£2 for ages 18–24 from May).
- Budget 2025 raises Remote Gaming Duty to 40% from April 2026 and sets a 25% remote betting rate from April 2027, excluding UK horse racing.
- Premier League clubs approve a rule codifying the front-of-shirt ban ahead of 2026-27.
The ethical issues
- Children's exposure to betting brands through sport they follow.
- Financial dependence of smaller sports and lower leagues on gambling money.
- Whether voluntary, industry-designed codes can deliver real protection.
- People recovering from gambling harm who find saturation of betting brands in sport triggering.
- Consistency: shirt-front bans while sleeves, boards and partnerships continue.
Stakeholders
| Stakeholder | Interests & obligations |
|---|---|
| Fans, including children | Enjoying sport without heavy exposure to gambling marketing. |
| People affected by gambling harm | Fewer triggers and better support. |
| Clubs and governing bodies | Revenue, especially outside the top tier, and reputation. |
| Gambling operators | Marketing access and a stable regulatory framework. |
| Government and the Gambling Commission | Reducing harm while preserving a legal market. |
| Public health researchers | Evidence-based policy on marketing and harm. |
The case
On April 27, 2023, the UK’s Department for Culture, Media and Sport (DCMS) published “High stakes: gambling reform for the digital age.” The 268-page white paper set out how the government would reform gambling regulation after its review of the Gambling Act 2005.[1] One of the most watched questions was what it would do about gambling sponsorship in sport. Its answer was a voluntary approach led by sports themselves, not a ban.[2]
Background
The Gambling Act 2005 was written before smartphones made betting available at any moment. The white paper noted that gambling operators had become increasingly integrated with sport. According to a 2019 estimate it cited, gambling brands provided 12% of sports sponsorship revenue. Apart from horse and greyhound racing, which have integral links to betting, gambling sponsors were most visible in top-tier football. In 2022-23, eight of 20 Premier League clubs had a gambling company on the front of their shirts, and every club had an “official betting partner.” Darts and snooker also drew substantial sponsorship from operators.[2]
The government weighed mixed evidence. Gambling Commission research found that seeing sponsorships was less influential on gambling than hearing about a big win or seeing direct advertising, but still had some effect.[2] A study commissioned by the English Football League (EFL), whose title sponsor is a betting company, found no correlation between exposure to sponsorship and gambling among 11- to 18-year-olds, though the white paper noted that small samples limited its statistical power.[2] Other research identified sport as a major channel through which children see gambling marketing.[2] People with lived experience of gambling harm told the review that betting brands could be triggering and that “saturation” made it hard to follow sports they had enjoyed. The white paper concluded that sponsorship “is rarely the factor causing the development of harmful gambling” but “can still exacerbate impacts for those who are already suffering harms.”[2]
It also documented compliance problems. In 2021, seven Premier League and Championship clubs were found hosting links to their betting partners on children’s pages of their websites, and one operator received a £400,000 penalty. It raised concerns about “white label” sponsors that did not mainly target British customers.[2] On the other side, sports bodies said removing gambling sponsorship without a replacement could seriously hurt sports outside the Premier League. Gambling sponsors contributed about £45 million a year across the EFL’s three divisions, and some smaller sports were “close to dependent” on operators.[2]
The rules and governance
The white paper’s conclusion was that sports bodies should adopt a gambling sponsorship code of conduct common to all sports, and that “sports governing bodies are best placed to drive up standards” for their own sport.[2] It suggested example principles: reinvesting sponsorship money in grassroots activity, logo-free kits for athletes under 18, no gambling advertising visible in family areas, operator-funded education on gambling harm, a share of sponsorship inventory for safer-gambling messages, and accepting sponsorship only from firms licensed by the Gambling Commission.[2] Horse and greyhound racing would have separate measures, and National Lottery branding would be exempt.[2]
Two weeks earlier, on April 13, 2023, Premier League clubs had collectively agreed to withdraw gambling sponsorship from the front of matchday shirts. The League called this the first such voluntary measure by a UK sports league. It followed consultation with DCMS as part of the gambling review and would start at the end of the 2025-26 season to give clubs time to transition.[3] The white paper welcomed the decision as aimed at reducing children’s exposure to gambling brands.[2]
Implementation
In July 2024, the Premier League, EFL, Football Association and Women’s Super League agreed to adopt a Code of Conduct for Gambling Related Agreements in Football from the 2024-25 season, with four principles: protection of children and people at risk, social responsibility, reinvestment in football and communities, and integrity.[4] The Betting and Gaming Council, the industry’s trade body, said it had developed the cross-industry voluntary framework with these sports bodies and others representing rugby league, horse racing, darts, snooker and boxing, each producing its own code.[5] For football, the code covers limiting reach to children, ensuring club social media accounts do not link to betting sites, and using a proportion of sponsorship assets for safer-gambling messages.[5]
Other white paper measures moved through regulation. A statutory levy on gambling operators, funding research, prevention and treatment, took effect on April 6, 2025, at 0.1% to 1.1% of gross gambling yield depending on the sector.[6] A £5 per spin maximum stake on online slots took effect on April 9, 2025, with a £2 limit for adults aged 18 to 24 from May 21, 2025.[6]
The rules around the codes
The sponsorship codes sit alongside two other levers that apply whether or not a sport signs up.
The first is advertising content. From October 1, 2022, before the white paper was published, the Committee of Advertising Practice replaced its test that gambling ads must not be of “particular appeal” to under-18s with a stricter “strong appeal” test. The new test bars imagery, themes and characters with “a significant level of appeal to under-18s, regardless of how it is viewed by adults.”[9] CAP said that freely accessible gambling ads could no longer use “topflight footballers and footballers with a considerable following among under-18 on social media,” or “all sportspeople well-known to under-18s.” It gave the role of captain of a UK national team as an example of an aspirational role to avoid. Ads delivered with strict age verification are exempt.[9] The rule restricts who can appear in gambling ads, but it does not cover logos on shirts, boards or sleeves, which the sponsorship codes address.[9][2]
The second is tax. At Budget 2025, the Treasury chose not to create a single tax on remote betting and gaming. Instead it raised Remote Gaming Duty, which covers online casino and slots, from 21% to 40% from April 1, 2026. It also created a new 25% rate for remote betting within General Betting Duty from April 1, 2027.[10] Remote bets on UK horse racing were excluded and stay at 15%. The government said the changes would “better reflect the modern nature and impacts of gambling.”[10] Most online sports betting will therefore pay a higher rate than before, but horse racing, the sport with integral links to betting, is protected.[10][2] How the higher duties will affect operators’ sponsorship spending in sport is not yet clear.
Aftermath
According to the FA’s 2026 annual statement on the football code, children’s replica kits do not carry gambling logos on fronts or sleeves. All Premier League and EFL clubs with gambling shirt sponsors let fans buy adult replica kits without gambling logos in 2025-26.[7] In June 2026, Premier League clubs approved a rule codifying the front-of-shirt ban ahead of its implementation in 2026-27.[7] Betting brands can still appear on sleeves, training wear and other inventory, and EFL clubs are not covered by the shirt-front ban.[8]
The core dilemma
Gambling sponsorship exposes fans, including children, to betting brands, and can make recovery harder for people already harmed. But many sports and clubs rely on that money, and the evidence on how much sponsorship drives harm is mixed. Should government restrict gambling sponsorship in sport, or trust sports and operators to raise standards through voluntary codes?
Competing values
- Public health vs. financial sustainability: reducing exposure against funding sport, especially at lower levels.
- Self-regulation vs. statutory control: flexibility and buy-in against enforceability and independence.
- Evidence vs. precaution: waiting for stronger proof against acting on plausible risk to children.
- Visibility vs. substance: high-profile shirt bans against less visible but widespread marketing.
Strongest arguments
For the voluntary approach: sports differ widely, and governing bodies know their fans. A sudden ban could damage lower leagues and smaller sports. Codes can deliver concrete changes quickly, and the levy and stake limits address harm more directly.
For stronger statutory limits: codes developed with the betting industry’s trade body create a conflict of interest. Shirt-front bans leave sleeves, boards and partnerships untouched. Children’s exposure and the experience of people harmed by gambling justify independent rules.
Applying the frameworks
Utilitarian
A utilitarian lens weighs revenue for sport, including grassroots reinvestment, against harms from gambling marketing. Because evidence of sponsorship’s direct effect is mixed, it may favor targeted measures that reduce children’s exposure at lowest cost, while monitoring results.
Care ethics
A care lens centers people recovering from gambling harm and children forming habits, asking what sports owe fans who are vulnerable. It values logo-free children’s kits and family areas, and asks whether those protections go far enough.
Justice and fairness
A justice lens looks at who bears costs and benefits. The Premier League can absorb a shirt-front ban more easily than lower leagues or smaller sports. It also asks whether communities most targeted by betting marketing are adequately protected.
Walk it through: the Simple Decision Model
- Spot the issue. You are the commercial director of a Championship club offered a new betting shirt sponsorship. Stakeholders include fans, families, players, staff, the community trust and the sponsor. Less visible are fans with gambling problems. The codes are the football code of conduct, advertising rules and Gambling Commission licence conditions.
- Gather facts. What share of revenue would the deal provide? Is the operator licensed in Great Britain and targeting British customers? Beware present bias: short-term revenue can crowd out long-term reputational risk.
- Test options. (a) Accept the deal with full code compliance. (b) Accept with extra commitments, such as reinvestment and safer-gambling inventory. (c) Decline and seek a sponsor from another sector.
- Check codes and law. The code’s four principles, rules on children’s kits and family areas, and licensing requirements.
- Decide and document. Record the revenue analysis, the compliance commitments and fan consultation.
- Communicate and follow up. Explain the choice to supporters, publish what reinvestment the deal funds, and review compliance annually.
What’s settled and what’s contested
- Settled: the white paper’s conclusions on sponsorship; the Premier League’s shirt-front ban from 2026-27; the 2024 codes; the levy and stake limits.
- Contested: how much sponsorship contributes to gambling harm; whether voluntary codes are adequate; whether restrictions should extend to sleeves, boards and lower leagues.
Why this case matters
Britain’s approach is a test of whether sport can manage its own commercial conflicts. It shows how evidence, money and public pressure shape regulation, and why the line between a sponsor and a public-health risk is contested.
Key terms
- Commercialization
- The process of turning sport into a product and a business enterprise, with profit pressures that can compete with principle.
- Stakeholders
- Everyone with something at stake in a decision: athletes, coaches, parents, officials, fans, employees, sponsors, media, communities and regulators, including the less visible ones.
- Prevent, minimize, mitigate, remedy
- An order of priorities for harm: prevent it if possible, then minimize it, mitigate what remains, and remedy what has been done.
- Codes and guardrails
- Written rules of conduct, backed by real consequences, that turn values into expected behavior. Without enforcement they are decoration.
- Brand as ethical promise
- A brand is more than a logo: it is a promise to stakeholders about values and conduct, and it is broken when actions contradict it.
- Conflict of interest
- A situation where a person’s private interest could improperly influence a decision they make in an official role.
Definitions from the Ethics Cases glossary.
Discussion questions
- The white paper concluded that sports governing bodies are best placed to set sponsorship standards. Do you agree? Who else should decide?
- The Premier League removed front-of-shirt betting sponsors but sleeves and other inventory remain. Is this a meaningful change or mainly symbolic?
- Smaller sports and lower leagues depend more on betting money. Should rules differ by level of sport?
- Should sponsorship codes be written mainly by sports and betting bodies, as the 2024 codes were, or by an independent regulator?
Sources
- High stakes: gambling reform for the digital age (white paper) — Department for Culture, Media and Sport
- High stakes: gambling reform for the digital age, full text (PDF) — Department for Culture, Media and Sport
- Premier League statement on gambling sponsorship — Premier League
- Statement from the Premier League, EFL, The FA and Women's Super League — Premier League
- BGC welcome sports bodies' landmark new sponsorship codes of conduct — Betting and Gaming Council
- Gambling White Paper: UK Government Timeline — Wiggin LLP
- Code of Conduct for Gambling Related Agreements: annual statement 2026 — The Football Association
- Premier League's gambling shirt ban opens the door to new sponsors — CNBC
- New gambling and lotteries rules: tougher content restrictions (Oct. 6, 2022) — Committee of Advertising Practice / Advertising Standards Authority
- Changes to Gambling Duties (tax information and impact note, Nov. 26, 2025) — HM Revenue & Customs